7 Drawings, one for every day of the week. The girls are a personification of the day. I made a drawing every day of the week and posted them on my blog/site: stefrymenants.be To create dept and a natural feel to the drawings do I always start with a pencil drawing that I scan and color digitally. Afterwards the drawings are printed.
Cute and warm thread illustrations for the Fund’s brochure, along with short poems for children, describe the programs and projects of the Fund in a kind and funny way. It gives the right tone to the brochure and makes the reader feel back in childhood, when parents were reading books to him or her. The design atmosphere is warm, the reader (former child) feels loved and secure.
The River of Grass is a large room stuffed from floor to ceiling with tech to give kids and parents the experience of a fully animated interactive day in the Everglades, Florida’s precious wetland area. Using 16 HD projectors, directional audio and 7 networked motion tracking sensors, visitors become part of a life-sized immersive exhibit as they move and play with a host of different animals. Targeted at preschool children, visitors can chase the otter, swat mosquitos, and dam up rivers with artificial logs. When night falls they search for the elusive Florida panther using virtual torches.
This map shows a hybridism of observational drawing and cartographic code. It is inspired by the old Portulan charts, in which the rose of the winds marks the location of the navigator / observer towards the landscape. The observer in the center of the map is framed by a 360 degree panorama of the city landscape, offering a direct relationship between the map and the surrounding landscape, stimulating the sense of place. Reading upside down, breaking the convention of North in the top, allows to better know the world.
This is an interesting Christmas card that interacts with the receiver. The concept is quite unique with the ability to deliver different Christmas messages using the puzzle technique. The colors and minimalistic design is a good approach letting the receiver to focus on the mechanism of the card design.
Work exhibited at the Tokyo Design Week specialty category "Inspire Exhibition". The theme was Sharaku. There is no setting of an era or a period there are experimental challenges and it includes the impact for the art direction. Sharaku has boldly exaggerated the faces and bodies of the Kabuki actors. This type of technique has been an unique one at that time and as well a progressed idea in the scene. Therefore I wanted to show the Sharaku’s view of the world in my own way of boldness and expressed myself freely.